When nothing off the shelf covers the thing you do differently

Portals, internal tools, customer-facing apps. Big or small, simple or complex, built to fit and built to be yours.

Twenty minutes. We look at how work moves through your business and tell you what we would fix first. No pitch.

01 / The problem

You've been told this is out of reach

You have priced custom software before. Somebody quoted six months and five figures, and you decided to keep doing it manually.

So now there is a thing your business does that no tool covers, and the workaround is a person. Usually you. It works, right up until volume doubles.

02 / What the workaround costs

The manual step is the ceiling

Every process that depends on a person doing it right caps how much work you can take. You cannot hire your way out, because the knowledge is in your head and training takes months.

The competitor who automated that step is not smarter than you. They just stopped paying for it in hours.

03 / Why us

We ship and support real software

Pricely, GroupKit and Packed are live products with paying users, built by us and maintained by us.

Shipping something is one thing. Supporting it for years is the part that tells you whether someone can be trusted with a build.

See the products at PrintPro Strategies →

Top-tier Replit builder

Tools we build with

  • Airtable
  • Replit
  • Supabase
  • Lovable
  • bolt.new
  • GitHub
  • Claude
  • Cursor
  • OpenAI
  • Clerk
  • Zite
  • Retool

Anyone can generate an app now. The difference is knowing what to build, what it connects to, and who maintains it in year two.

04 / How we build

Bespoke is not the expensive option anymore

Custom software used to mean six months and a five figure minimum. It does not anymore. We build with AI-native tooling, which gets us to a working prototype in days instead of a discovery phase in weeks. You see the thing early, change your mind while changing your mind is still cheap, and pay for a build rather than for a process.

The tooling is not the hard part, and we are happy to tell you exactly what we use. Anyone can generate an app now. The difference is knowing what to build, what it needs to connect to, what happens when it breaks at 6pm on a Friday, and who maintains it in year two. That is what you are hiring.

05 / How this goes 03

Three steps, and you use it before you commit to it

01

We talk

Twenty minute call. You show us the manual step.

20 minutes
02

We prototype it

In days, not weeks. You use it before you commit to it.

Days
03

We build, deploy and stay on

Including the part where it breaks at 6pm on a Friday.

Yours to keep
06 / What we build 04

What these usually turn out to be

Customer portals

Clients see their own history and reorder without emailing you.

Group order and team store pages

Teams, schools and clubs collecting themselves instead of living in a spreadsheet and forty texts.

Internal tools

A four step manual process collapsed into one screen.

Integrations

Two tools that should talk and do not. Often this is Airtable and something else.

07 / What it costs

You own the code

A build like this usually lands above where most projects start, because it is software rather than a base. We tell you which side of the line you are on during the call, not after.

Everything is quoted after we talk. Most projects start around $3,500, and you see your number before anything begins. How we price →
08 / What it looks like after

The step that used to require you happens without you

Volume goes up and headcount does not. And the thing your business does differently, the reason customers pick you, is now the thing your software is best at.

Next step

Tell us what you're trying to build

Twenty minutes. Sometimes the answer is that a base and an interface already do this and you do not need an application at all. We would rather say that now than in month two.